Weapon
Simple weapon, melee weapon
| |||||
| 1d4 piercing - finesse, light, thrown (20/60 ft.) | |||||
Finesse: When
making an attack with a finesse weapon, you use your choice of your
Strength or Dexterity modifier for the attack and damage rolls. You must
use the same modifier for both rolls. Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Thrown: If
a weapon has the thrown property, you can throw the weapon to make a
ranged attack. If the weapon is a melee weapon, you use the same ability
modifier for that attack roll and damage roll that you would use for a
melee attack with the weapon. For example, if you throw a handaxe, you
use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property. | |||||
Saw-toothed: Attacks with this weapon deal an extra 1d4 slashing damage. No effect against constructs or undead.