In the basin of the Fyrbak Desert, surrounded by the rocky Hafasahn Highlands, lies the lawless, sand swept city of Verdobe.

Verdobe wa s a sprawling, sun-scorched settlement nestled in the heart of the Fyrbak Desert, an arid expanse known for its shifting sands and jagged mesas surrounded on all most sides by the Hafasahn Highlands. Founded by nomadic traders and outlaws seeking refuge from the prying eyes of governments, Verdobe thrived in its chaos—a loose confederation of opportunists, rogues, and adventurers drawn to its lawless allure. A town where deals are struck over sandy saloon tables, fortunes are won or lost with a single hand of cards, and justice, if it comes, is usually dealt at the end of a blade or a pistol.

The settlement is defined by its haphazard architecture, a blend of adobe buildings, tents, and wooden shacks that seem to grow organically from the desert floor. It’s a place of opportunity, but also danger, as the town’s fragile order was upheld by a patchwork of influential factions, like the Oxblood Outriders rather than any centralized authority. The only presence in the region which power dwarfed all others are the Dragons of the Chrysun Gales, who were rarely seen flying from and around their home up in the eastern portion of the Hafasahn Highlands.

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Points of Interest

Dustbowl Saloon, rough and tumble western saloon home to many fights, owned and run by Reg. A raucous tavern where mercenaries, bandits, and wanderers gather to drink, gamble, and barter rumors. Fights often break out, but no one bats an eye unless the furniture gets damaged.

Oxblood Guildhall, headquarters of the Oxblood Outriders. A loose collective of mercenaries and bounty hunters who operate as the town’s de facto law enforcement, provided the coin is good enough.

Split Chest Pub, across the street from Oxblood