If you want to play a Numerian, modify your character as follows:
• Pick one of the following ability focuses: Dexterity (Sailing) or Constitution (Swimming).
• Pick any one ability focus for your lowest starting ability. If you have multiple abilities tied for the lowest value, you may choose a focus for any one of those lowest abilities.
• Your Speed is equal to 10 + Dexterity (minus armor penalty if applicable).
• You can speak and read the Common Tongue.
• Select two additional benefits from the Human table.
Selecting an ability increase counts as both your benefits. Alternatively, the GM may allow you to roll twice to gain two random benefits (roll 2d6 and add them together).
| Numerian | |
|---|---|
| Benefit | 2d6 |
| Ability Bonus: +1 Intelligence | 2 |
| Focus: Constitution (Stamina) | 3-4 |
| Focus: Perception (Searching) | 5 |
| Focus: Communication (Persuasion) | 6 |
| Ability Bonus: +1 Constitution | 7-8 |
| Focus: Dexterity (Sailing) | 9 |
| Focus: Accuracy (Brawling) | 10 |
| Ability Bonus: +1 Fighting | 11 |
| Adaptable Focus: You gain one ability focus of
your choice that represents your current emphasis.
However, you can change this to any other focus
with one month of retraining, or immediately when
you gain a new character level | 12 |