1. Characters

Timbal (Aleslosh) Sheneglen

Honorable Burrow Warden
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Unorganized
dodarkmode
Header
Class
-Rogue -Cleric
Level
4 2
Background
-Acolyte
Player_Name
-Barbara
Race
-Svirfneblin
Alignment
-Neutral Good
Experience_Points
0
Attributes
Strength
12
Dexterity
19
Constitution
8
Intelligence
17
Wisdom
11
Charisma
16
Saving_Throw_Proficiencies
Strength_Save
0
Dexterity_Save
0
Constitution_Save
0
Intelligence_Save
0
Wisdom_Save
0
Charisma_Save
0
Skills
Acrobatics
0
Animal_Handling
0
Arcana
0
Athletics
0
Deception
0
History
0
Insight
0
Intimidation
0
Investigation
0
Medicine
0
Nature
0
Perception
0
Performance
0
Persuasion
0
Religion
0
Sleight_of_Hand
0
Stealth
0
Survival
0
Miscellaneous
Inspiration
1
Armour_Class
16
Speed
25 ft.
Hit_Points
27
Hit_Point_Maximum
27
Temporary_Hit_Points
0
Hit_Dice
NdX
Total_Hit_Dice
NdX
Death_Save_Success
0
Death_Save_Failure
0
Attacks_and_Spells
attack_1_name
Dagger
attack_1_bonus
4
attack_1_dmg
1d6
attack_2_name
-
attack_2_bonus
-
attack_2_dmg
-
attack_3_name
-
attack_3_bonus
-
attack_3_dmg
-
Attacks
-
Spells
-
Features
-
Notes
-
Internal_modifier_saves_and_skills
_initiative
4
_prof
ceil(4 2/4+1)
_strmod
1
_dexmod
4
_conmod
-1
_intmod
3
_wismod
0
_chamod
3
_strsave
floor((12-10)/2)+(0*ceil(4 2/4+1))
_dexsave
floor((19-10)/2)+(0*ceil(4 2/4+1))
_consave
floor((8-10)/2)+(0*ceil(4 2/4+1))
_intsave
floor((17-10)/2)+(0*ceil(4 2/4+1))
_wissave
floor((11-10)/2)+(0*ceil(4 2/4+1))
_chasave
floor((16-10)/2)+(0*ceil(4 2/4+1))
_passiveper
10+floor((11-10)/2)+(0*ceil(4 2/4+1))
Skills_internal
_Acrobatics
floor((19-10)/2)+(0*ceil(4 2/4+1))
_Animal_Handling
floor((11-10)/2)+(0*ceil(4 2/4+1))
_Arcana
floor((17-10)/2)+(0*ceil(4 2/4+1))
_Athletics
floor((12-10)/2)+(0*ceil(4 2/4+1))
_Deception
floor((16-10)/2)+(0*ceil(4 2/4+1))
_History
floor((17-10)/2)+(0*ceil(4 2/4+1))
_Insight
floor((11-10)/2)+(0*ceil(4 2/4+1))
_Intimidation
floor((16-10)/2)+(0*ceil(4 2/4+1))
_Investigation
floor((17-10)/2)+(0*ceil(4 2/4+1))
_Medicine
floor((11-10)/2)+(0*ceil(4 2/4+1))
_Nature
floor((17-10)/2)+(0*ceil(4 2/4+1))
_Perception
floor((11-10)/2)+(0*ceil(4 2/4+1))
_Performance
floor((16-10)/2)+(0*ceil(4 2/4+1))
_Persuasion
floor((16-10)/2)+(0*ceil(4 2/4+1))
_Religion
floor((17-10)/2)+(0*ceil(4 2/4+1))
_Sleight_of_Hand
floor((19-10)/2)+(0*ceil(4 2/4+1))
_Stealth
floor((19-10)/2)+(0*ceil(4 2/4+1))
_Survival
floor((11-10)/2)+(0*ceil(4 2/4+1))
_layout
db710ff3-2b32-4bc8-819d-e448063784cc