This timeline is a brief overview of the conflicts and races that shaped the world.
Days of Thunder -38,500 — -30,000
When the mighty empires of the creator races rose to power humans were little more than primitive Stone Age people and elves occupied the Feywild. History recorded little of the fates of the creator races after the falls of these empires, but most scholars think they departed for other planes with a smaller numbers believing they still survive in antediluvian ruins and the depths of the southern jungles.
The Dawn Age (DR) -30,000 — -25,000
The Dawn Age, sometimes called the Age of Dawn, the Time of Dragons, or the Time of Giants
In this time, it is said, dragons established a great empire through their cunning, their prowess and magic and their ability to work in cooperative clans. It's is hard to imagine, but dragons were once team players. They launched devastating attacks on any of the creator races still remaining and drove the giants from their lands enslaving the primitive humans and demihumans.
Dracorage (DR) -25,000 — -24,000
This is also the age when elves banded together to a mighty casting of a spell called "Dracorage" or the rage of dragons. During a rage, a pressure built in every dragon's mind, which gradually reduced their ability for judgement; they could fight it for a time, but it slowly built, day by day, until even the most powerful of dragons would be made to cave in. Once the damage began to accrue, there was no way to heal it until the Rage was over or the dragon found their way out of the affected area somehow. Dragons also found themselves becoming more unhinged, uninhibited, less concerned with morality, or even ethics; those whose natures were almost inherently connected with those would endure it better, but even their willpower would eventually be overwhelmed. If their loss of function was great enough, they started becoming more hostile to all nondragons. Dragons eventually gained in strength from the Rage, but lost all ability to use spells while so boosted; in fact, during a Rage, they were constantly at risk of getting overwhelmed by fury if anything were to damage them.
The result was a fallen empire and the ushering in of another age.
The First Flowering (DR) 24,000 — -17,600
From the ruins of the Days of Thunder arose the first nations of the Proud People - the elves and dwarves. The elves raised up the nations of Aryvandaar, Ardeep, and Ilythiir. They settled Illefarn along the Sword Coast, from the Spine of the World to the River Delimbiyr - its capital Aelinthaldaar in the shadow of what is now Mount Waterdeep. Wood elves and moon elves founded the kingdom of Eaerlann in the Delimbiyr Valley and the High Forest, and separatists from Aryvandaar settled Miyeritar in the lands of the present-day High Moor and Misty Forest.
The dwarf clans united as the nation of Delzoun, named for its forge-founder, with dwarfholds built on sites ranging from the Ice Mountains to the Nether Mountains and the Narrow Sea, and settlements and halls westward to the Crags and the Sword Mountains
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The First Sundering
-17600 to -12000 -
The Crown Wars
-12000 to -9200 -
The Descent of the Drow
-9200
Age of Humanity (DR) -9,000 — 1,358
For millennia following the end of the Crown Wars, humans spread and settled throughout Faerûn as the elven and dwarven nations stagnated and then began a long, slow decline. Deep in the Underdark, the drow fought wars of survival and conquest in their new domain.
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The Rise and Fall of Netheril
-3830 to -339 -
The Mythallar Created
-3014 -
The Great Cities
-339 to 1032 -
The Time of Troubles
1358
The Present Age (DR) > 1,358
The four and a half centuries since the establishment of the Lords of Waterdeep have been tumultuous times for Faerûn and the world. Throughout this period, civilization struggles against the savage forces of chaos, and life attempts to persevere against the agents of death and strife, sometimes in places where even the gods themselves have not been exempt from destruction.
The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn's history. On no fewer than three occasions, Toril has been shaken to its core by forces that have repeatedly rewritten the laws of reality.
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The Return of Netheril
1374 -
The Spellplague