Valnolf Mjoraldesson
  1. Characters

Valnolf Mjoraldesson

Stonearm

A member of the Skaal village on Solstheim. Avid for contests of strength and capability, he did not pay much heed to the goings on in the Skaal Village, but is aware to some degree of the past and the connections the village has to figures like Svarog, Miraak, Hermaeus Mora, and the family line of the Village Shaman, including Storn, Frea, and Leif.

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By Azura, it's you!

Val won the first round of the Tournament of the Eternal Champion, being named the Champion of Cyrodiil. As a result, he gained a very emphatic, very energetic, very adoring fan; a female Bosmer by the name of Iallen. She wanted to be trained by, and follow Val in his travels, after the tournament in Cyrodiil had ended.

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Title
Stonearm

Type
Player Character

Races
Nord

Thu'um

Animal Allegiance - Shout

RAAN MIR TAH

Animal Allegiance Pack


As an action, you speak the words of this shout. Beasts within an area near to you come to your aid. Choose one of the following options for what beasts appear:

  • One beast of challenge rating 2 or lower
  • Two beats of challenge rating 1 or lower
  • Four beasts of challenge rating 1/2 or lower
  • Eight beasts of challenge rating 1/4 or lower

Each beast disappears when its HP drops to 0 or after 10 minutes have passed.

These summoned beasts are friendly to you and your companions. They act on their own initiative in combat and will obey any verbal commands that you issue to them. If you do not issue any commands, they will defend themselves from hostile creatures but otherwise, take no actions.

When Whispered, you can only summon creatures of 1/4 or 1/2 challenge rating. They last for 5 minutes.

When Yelled, you can summon more creatures. (Two CR 2, Four CR 1, Eight CR 1/2, or Twelve CR 1/4) They last for 20 minutes.

Dragon Aspect - Shout

MUL QAH DIIV

Strength Armor Wyrm


As an action, you speak the words of this shout. You instill in yourself the strength, power, and speed of a Dragon. Along with it, an ethereal set of armor appears over your form.

For the duration of a minute, your speed is doubled, you gain +2 AC, have advantage on Dexterity Saving throws, and gain an additional action for each turn. That action can be used only to take the Attack (one weapon attack), Dash, Disengage, Hide, or Use an Object action.

When Whispered, the effect is half as powerful. (+1 AC, Advantage on Dex Saves, 1 Additional Attack, or Dash, Disengage.

When Yelled, the effect is more powerful. (+3 AC, Advantage on Str and Dex Saves, 1 Additional Attack, or Dash, Disengage, Hide, or Use an Object Action)