- Declare your target (or targets) and choose your dice pool. The target(s) declare the Defense action (Combat: Defending) they wish to take, and roll for a Defensive action if it’s their first time in the turn being attacked.
- If your target is in range of your weapon, make an attack roll (Combat: Attacking). Total your successes, adding Enhancements to the total.
- Spend successes to overcome the target’s Defense (Combat: Defending), the attack is successful. Spend additional successes on Stunts.
- The target takes any Injuries based on the Inflict Damage Stunt. (Combat: Resolving Damage)
- The next player’s takes their turn.