Medium humanoid (human), lawful neutral
Armor Class 12 (fine clothes)
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR 10 (+0) DEX 12 (+1) CON 14 (+2) INT 16 (+3) WIS 13 (+1) CHA 15 (+2)
Skills History +5, Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elvish
Challenge 1/2 (100 XP)
Background: Noble Feature: Position of Privilege
Actions
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 1) piercing damage.
Multiattack. Seamus makes two attacks, either with his dagger or his bank ledger.
Bank Ledger (Club). Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. Seamus can also use his bank ledger to make a ranged attack with a range of 10 feet.
Innate Banker. Seamus is proficient in the use of tools related to banking and finance. He can use these tools to identify forgeries, determine the value of gems and art objects, and analyze financial documents with expertise.
Equipment Fine clothes, bank ledger (club), dagger, signet ring, letter of recommendation, purse containing 10 gp
Personality Traits Seamus is meticulous and detail-oriented, with a strong sense of duty. He is known for his integrity and unwavering commitment to the rules and regulations of the Greenline Banking House.
Ideal Security: Seamus believes in providing financial security to the people of Latestep and ensuring their investments are well-protected.
Bond Seamus is loyal to the Greenline Banking House and will do whatever it takes to uphold the bank's reputation.
Flaw Seamus is often seen as overly cautious and conservative, sometimes to the detriment of potential business opportunities in the town.