Large humanoid (orc), chaotic evil
Armor Class 16 (chain mail, shield)
Hit Points 138 (12d12 + 60)
Speed 30 ft.
STR 20 (+5) DEX 12 (+1) CON 20 (+5) INT 10 (+0) WIS 12 (+1) CHA 10 (+0)
Skills Intimidation +2, Athletics +8
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Orcish
Challenge 8 (3,900 XP)
Special Traits
Chieftain's Presence. Moregore Headchop can use his presence and authority to bolster his allies. Friendly creatures within 30 feet of him gain a +1 bonus to attack rolls and saving throws.
Battle Tactics. Moregore is a seasoned tactician on the battlefield. As a bonus action, he can grant one friendly creature within 30 feet advantage on its next attack roll or the ability to make a single melee attack as a reaction.
Orcish Leadership. Moregore can command and communicate with the members of the Westclaw Clan without needing to speak. He has advantage on checks related to orcish culture and leadership.
Actions
Multiattack. Moregore makes three melee attacks, either with his greataxe or his Crushing Blow.
Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (1d12 + 5) slashing damage.
Crushing Blow. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Roar of Fury (Recharge 5-6). Moregore can let out a furious roar as an action. All hostile creatures within 30 feet must make a DC 16 Wisdom saving throw. On a failed save, the target is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Equipment Chain mail, shield, greataxe, a map of the region, a pouch of orcish tokens, a trophy from a fallen enemy
Personality Traits Moregore Headchop is known for his wild white hair and his fierce tactics on the battlefield. He's a ruthless and ambitious chieftain who commands respect and fear from his clan.
Ideal Dominance: Moregore values the dominance and expansion of the Westclaw Clan, and he believes in upholding the clan's power and influence.
Bond Moregore is deeply bonded to the Westclaw Clan and its dominance in the region, viewing his role as chieftain as a sacred duty to lead his people to glory.
Flaw Moregore's relentless pursuit of power and dominance can make him appear ruthless and unrelenting, even in situations that may require diplomacy.