Small humanoid (halfling), lawful good
Armor Class 12 (royal attire)
Hit Points 44 (8d6 + 16)
Speed 25 ft.
STR 8 (-1) DEX 16 (+3) CON 14 (+2) INT 12 (+1) WIS 16 (+3) CHA 18 (+4)
Skills Persuasion +6, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Challenge 4 (1,100 XP)
Background: Noble Feature: Position of Privilege
Special Traits
Jolly Disposition. Blimpippel Scoot is known for his jolly demeanor. Friendly creatures have advantage on Persuasion checks when dealing with him.
Wise Counsel. Blimpippel is known for his wise counsel and ability to listen to his people. He has advantage on Insight checks.
Firm Diplomacy. While friendly and jolly, Blimpippel knows when to use a firm hand when dealing with leaders from other lands. He has advantage on Persuasion checks when negotiating with other rulers or leaders.
Actions
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 3) piercing damage.
Equipment Royal attire, dagger, shortbow, a crown, a purse containing 100 gp
Personality Traits Blimpippel Scoot is known for his jolly demeanor and wise counsel. He listens to his people and knows when to take a firm stance in diplomatic matters with leaders from other lands.
Ideal Peace: Blimpippel values peace, prosperity, and unity among the halfling lands. He believes in the importance of maintaining good relations with neighboring realms.
Bond Blimpippel is deeply bonded to the halflings of the Halfling lands. He sees his role as king as a sacred duty to protect and lead his people to a brighter future.
Flaw Blimpippel's unwavering commitment to diplomacy and peace can sometimes make him appear overly accommodating, especially in situations where a more assertive approach might be necessary.