1. Races

Goblin

Goblins are smaller in statue than many of the other races, standing around 3-4 foot tall with hunched postures and lean frames. They tend to have sharp pointed features including long ears and large noses. Their skin is typically a green-grey colour with beady, cunning eyes that are mostly shades of yellow and orange.

Small and cunning, goblins are known for their craftiness, survival instincts, and sometimes mischievous behaviour. They live in tight-knit communities, scavenging what they need to survive, driven by a keen instinct for self-preservation. This has led to them developing an image as troublemakers and thieves in more civilised lands. Additionally, many goblins are kept as slaves within the Greenskin Tribes which has only added to their bad reputation.

Mechanics

  • Adaptable: Character begins play with any Novice Edge of their choosing. They must meet all its requirements as usual.
  • Infravision: Character can see into the infrared spectrum, halving penalties for bad lighting when attacking targets that radiate heat.
  • Size -1: Reduce Size (and therefore Toughness) by 1.