DOMAIN:
heat, fire, metal
MERGE: Blessings of the Anvil
You have Resistance to fire damage, and fire damage you deal ignores Resistances.
When you deal damage, you may change its type to fire.
PULSE: Forge Hammer
Choose one weapon you have equipped; you may change that weapon's Category (see Core Rulebook, page 129) to another Category of your choice until the end of your next turn. Then, perform a free attack with that weapon: this attack gains multi (2).
DISMISS: Molten Wave
Choose one option: you deal 20 fire damage to every enemy present on the scene, and this damage ignores Resistances; or, until the start of your next turn all damage dealt by you and your allies present on the scene becomes fire and its type cannot be changed.