1. Characters

Seraph

Arkanum of the Tower

The guardian of one hundred gates. Ruler of Mot-Seraph. Their territories are small but mighty, and they will defend their people at any cost.

Arkanum Power

DOMAIN:

judgment, protection, sacrifice

MERGE: Holy Bastion

When you summon this Arkanum, choose a damage type: air, bolt, dark, earth, fire, ice, or poison. As long as you are merged with this Arkanum, your allies present on the scene have Resistance to the chosen type (you do not gain this Resistance).

PULSE: Exorcism Bolt

Choose one option: you deal 20 light damage to a creature you can see; or one creature you can see that is affected by one or more spells with a duration of "Scene" is no longer affected by any of those spells instead.

DISMISS: Twilight of Judgement

You deal 20 light damage to every enemy present on the scene. This damage ignores Resistances and Immunities.