1. Locations

Mot-Seraph

Theme: Unity, Law, Judgement, Beacon

Territories: Outposts found throughout the region nearby other territories, all controlled by a network of mysterious tunnels that are said to reach the heavens

Travel Roll: d6-d10 depending on party reputation, d12 for the tunnels

Dangers: Guards, automated defense systems, machines of war

Discoveries: The central Tower Mot-Nofoedd, located between Cinnabar Keep and Delos, contains historical records of the planet and Seraph's fellow Arcanum - these are written by inhabitants of the Tower's other outposts, who might keep more detailed records of their surroundings in their own libraries. Seraph's followers are among the most advanced in applying magical technology towards their war efforts, although their ultimate goal with these is currently unknown.

Towers:

  • Mot-Nofoedd, who gazes upon the world
  • Mot-Coetir, who moderates the forest's growth
  • Mot-Twyn, who braves the unpredictable sands
  • Mot-Dicter, who calms the flames of rage
  • Mot-Arien, who shines light through unforgiving cold
  • Mot-Corwynt, who tempers the violent winds
  • Mot-Gwyn, who brings truth to the people