Recent History
Breaking away, at the encouragement of the neighbouring The City State of Ja'Pa, from the distant and all-encompassing power of the Imperial Troll Empire's Imperial Council of City Governors, the City State of Fuk'Mar maintains a small independent base of power bordering both the ocean and the Beastfolk Heartlands. It engages in limited trade with Ja'Pa and refuses passage through its lands to all non-Trolls, especially Beastfolk. Small raiding parties operate along the borderlands between Ja'Pa and the Beastfolk Heartlands, where disappearances are regularly reported. These unsanctioned groups engage in banditry and slavery, fuelling the elite's collection of "pets".
The city is protected by the Fuk'Mar Volunteer Militia and the The Troll Women’s Institute.
General Description
The city-state sits on the tropical west coast of the New World. Its large docks provide access to local fish stocks and the intercontinental trade routes serving the Troll Homelands, The Grand City of Mor'Koc and smaller ports. Fuk'Mar controls enough surrounding land to harvest sustainable quantities of wood, ore and other common goods, preventing widespread poverty among the working class.
The city is largely governed by the Fuk'Mar branch of the Order of Dark Paladins, whose leader serves as Governor. Its headquarters lie within Fuk'Mar Church of the Nameless. The Dark Paladins regard non-Trolls as inferior and those who do not worship the Nameless One as heretics; the Fuk'Mar branch is notoriously extremist and violent, with its actions bordering on localised ethnic cleansing. The Nameless One's opinion of these beliefs is unknown.
Troll Empire
The Empire indirectly controls much of Fuk'Mar's Troll population through the Nameless One's avatars, the Emperor and The Immortal Governor. This has maintained a minimal flow of tax revenues from the city-state through harbour duties, religious donations and tithes, although these do little to offset the expense of the Imperial Navy protecting its harbour.
Travellers heading north from Fuk'Mar occasionally return with confused reports of the City of Shards, although their memories of the route are rarely coherent.