Born as an albino runt, Slûûp was always treated as an outcast by his family and tribe. Despite his small stature, he is clever and resourceful, using his wits to compensate for his physical weakness. He has a distinct sense of servitude, which he expresses by following the party who rescued him.
Slûûp
Slûûp - Voiceover
Type
NPC
Species
Goblin
Inventory
| Object | QTY | ||
|---|---|---|---|
| Bookshelf | |||
|
Slûûp
|
1 | ||
|
Slûûp
|
1 | ||
|
Alchemy Recipe, Written in Thayan
Once read, delete this and add ability for Lesser Spellpower Potion I |
1 | ||
|
Slûûp
|
1 | ||
| Keep | |||
| Equipped |
Slûûp
+1 Silver Shortsword given to Orda Small Fist Griggs of the Griffin Cavalry by Sildar Hallwinter as a token of service. Blessing of Helm: Access to Channel Divinity: Radiance of the Dawn. |
1 | |
|
Slûûp
|
108 | ||
|
Slûûp
|
1 | ||
|
Slûûp
|
1 | ||
Relations
| Role | Entry | Location | ||
|---|---|---|---|---|
| Travel Companion | Meilu | |||
| Todo | Raemund Faeton | |||
| Todo | Ilaverna "Verna" Isalo | |||
| Todo | Erynn Haldwynn | |||
| Todo | Mosely "Mo" Moonstone | |||
Properties
Identity
Background
Slave
Class
Cleric
Subclass
Oghma's Faithful
Character Level
3
Vital Statistics
AC (Mod)
11
Unarmored AC
11
Max HP
22
Current HP
22
Temp HP
Hit Dice
3d6
Hit Dice Spent
Resistances and Immunities
Ability Scores
Strength (Mod)
8 (-1)
Dexterity (Mod)
12 (+1)
Constitution (Mod)
16 (+3)
Intelligence (Mod)
20 (+5)
Wisdom (Mod)
14 (+2)
Charisma (Mod)
9 (-1)
Proficiency Bonus and Saving Throws
Proficiency Bonus
+2
Strength Save
-1
Dexterity Save
+1
Constitution Save
+5 (Proficiency)
Intelligence Save
+7 (Proficiency)
Wisdom Save
+4 (Proficiency)
Charisma Save
-1
Passive Perception
14
Movement and Senses
Initiative
+5
Speed
30 (+5)
Senses
Darkvision - 60 ft
Skills
Athletics (STR)
-1
Acrobatics (DEX)
+1
Sleight of Hand (DEX)
+1
Stealth (DEX)
+1
Arcana (INT)
+7 (Proficiency)
History (INT)
+9 (Proficiency)
Investigation (INT)
+7 (Proficiency)
Nature (INT)
+7 (Proficiency)
Religion (INT)
+9 (Proficiency)
Animal Handling (WIS)
+2
Insight (WIS)
+2
Medicine (WIS)
+4 (Proficiency)
Perception (WIS)
+2
Survival (WIS)
+2
Deception (CHA)
-1
Intimidation (CHA)
-1
Performance (CHA)
-1
Persuasion (CHA)
-1
Armor
Light
Medium
Heavy
Shields
Light Shield
Medium Shield
Heavy Shield
Weapons and Shields
Simple
Martial
Weapon Mastery
Tools and Languages
Tools
Calligrapher's Tools
Book Binding Tools
Book Binding Tools
Languages (Undertand, Speak, Read, Write)
Common (U, S, R, W)
Undercommon (U, S, R, W)
Dwarvish (U, S, R, W)
Orcish (U, S, R, W)
Goblin (U, S)
Ogre (U, S)
Gnoll (U, S)
Bugbear (U, S)
Undercommon (U, S, R, W)
Dwarvish (U, S, R, W)
Orcish (U, S, R, W)
Goblin (U, S)
Ogre (U, S)
Gnoll (U, S)
Bugbear (U, S)
Spellcasting
Spellcasting Ability
Intelligence
Spell Save DC
15
Spell Attack Bonus
+7
Conditions
Current Status Conditions
Exhaustion
Wounds
Permanent Injuries
Stress
Afflictions
Survival Conditions
Hunger
Thirst
Fatigue
Temperature