Identity
Background
Acolyte
Class
Cleric
Subclass
Light Domain
Character Level
3
Current XP
Training
Fate Points
1
Inspiration Points
Vital Statistics
AC (Mod)
16
Unarmored AC
Max HP
20
Current HP
20
Temp HP
Hit Dice
3d8
Hit Dice Spent
Resistances and Immunities
Ability Scores
Strength (Mod)
10 (0)
Dexterity (Mod)
15 (+2)
Constitution (Mod)
12 (+1)
Intelligence (Mod)
10 (0)
Wisdom (Mod)
18 (+4)
Charisma (Mod)
14 (+2)
Proficiency Bonus and Saving Throws
Proficiency Bonus
+2
Strength Save
0
Dexterity Save
+2
Constitution Save
+1
Intelligence Save
0
Wisdom Save
+6
Charisma Save
+4
Passive Perception
16
Movement and Senses
Initiative
+2
Speed
30
Senses
Skills
Athletics (STR)
0
Acrobatics (DEX)
+2
Sleight of Hand (DEX)
+2
Stealth (DEX)
+2
Arcana (INT)
+3
History (INT)
0
Investigation (INT)
0
Nature (INT)
0
Religion (INT)
+3
Animal Handling (WIS)
+4
Insight (WIS)
+6
Medicine (WIS)
+6
Perception (WIS)
+6
Survival (WIS)
+4
Deception (CHA)
+2
Intimidation (CHA)
+2
Performance (CHA)
+2
Persuasion (CHA)
+4
Armor
Light
Medium
Heavy
Shields
Light Shield
Medium Shield
Heavy Shield
Weapons and Shields
Simple
Martial
Weapon Mastery
Tools and Languages
Tools
Calligrapher Supplies
Languages (Undertand, Speak, Read, Write)
Common, Illuskan:U,S,R,W
Dwarvish U,S,R,W
Spellcasting
Spellcasting Ability
+4
Spell Save DC
14
Spell Attack Bonus
+6
Conditions
Current Status Conditions
Exhaustion
Wounds
Permanent Injuries
Stress
Afflictions
Survival Conditions
Hunger
Thirst
Fatigue
Temperature