Identity
Background
Guide
Class
Druid
Subclass
Circle of the Moon
Character Level
3
Current XP
Training
Fate Points
1
Inspiration Points
Vital Statistics
AC (Mod)
15 (+2)
Unarmored AC
13
Max HP
35
Current HP
Temp HP
Hit Dice
3d8
Hit Dice Spent
Resistances and Immunities
Resistant to Poison, Advantage on Poison saves
Ability Scores
Strength (Mod)
13 (+1)
Dexterity (Mod)
16 (+3)
Constitution (Mod)
17 (+3)
Intelligence (Mod)
10 (0)
Wisdom (Mod)
19 (+4)
Charisma (Mod)
12 (+1)
Proficiency Bonus and Saving Throws
Proficiency Bonus
+2
Strength Save
+1
Dexterity Save
+3
Constitution Save
+3
Intelligence Save
+2
Wisdom Save
+6
Charisma Save
+1
Passive Perception
16
Movement and Senses
Initiative
+3
Speed
30
Senses
Darkvision 120'
Stonecunning - Bonus action tremorsense 60' for 10 minutes [PB] times per day
Skills
Athletics (STR)
+1
Acrobatics (DEX)
+3
Sleight of Hand (DEX)
+3
Stealth (DEX)
+5 (proficiency)
Arcana (INT)
+6 (proficiency) (Use WIS)
History (INT)
0
Investigation (INT)
0
Nature (INT)
+6 (proficiency) (Use WIS)
Religion (INT)
0
Animal Handling (WIS)
+4
Insight (WIS)
+4
Medicine (WIS)
+4
Perception (WIS)
+6 (proficiency)
Survival (WIS)
+6 (proficiency)
Deception (CHA)
+1
Intimidation (CHA)
+1
Performance (CHA)
+1
Persuasion (CHA)
+1
Armor
Light
Medium
Heavy
Shields
Light Shield
Medium Shield
Heavy Shield
Weapons and Shields
Simple
Martial
Weapon Mastery
Tools and Languages
Tools
Herbalism Kit, Cartographers Tools
Languages (Undertand, Speak, Read, Write)
Common U, S, R, W
Illuskan U, S
Dwarvish U, S, R, W
Druidic U, S, R, W
Spellcasting
Spellcasting Ability
WIS
Spell Save DC
14
Spell Attack Bonus
+6
Conditions
Current Status Conditions
Exhaustion
Wounds
Permanent Injuries
Stress
Afflictions
Survival Conditions
Hunger
Thirst
Fatigue
Temperature