Warding Gesture (Fate ••)
Practice: Shielding
Primary Factor: Duration
Suggested Rote Skills: Brawl, Occult, Subterfuge
The mage creates a ward protecting the subject against supernatural effects that manipulate her fate — a geas, a supernatural compulsion to act against her will, or having her fate manipulated by Fate magic or similar supernatural effects. Each attempt to change the subject’s destiny provokes a Clash of Wills with the mage. This spell has no effect on pre-existing alterations to the subject’s destiny.
Additionally, the mage may selectively exclude the subject from any area-effect spell he casts. If cast on multiple subjects, this spell allows the mage to exclude each valid subject on a case-by-case basis.
+1 Reach: The mage can selectively exclude the subject from any spell she casts or any Attainment she uses.
+1 Reach: If one of the subjects is another mage, they can gain the benefit of excluding other subjects from area-effect spells they cast, by knowingly incorporating the Warding Gesture into their Imago and spending 1 Mana
+2 Reach: The mage may selectively grant protection from supernatural effects that target an area instead of individuals. This provokes a Clash of Wills to exclude the subject from the effect, which the mage may automatically pass if protecting subjects from his own spells.
An additional +1 Reach effect has been added, to "share" Warding Gesture, much like Hung Spell