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Previous Episode: Voyage of the Cursed Dawn - S02 E19
The session began with the party sailing aboard the recently recovered Cursed Dawn, heading toward Port Ahoy in the Bellocks Isles. Their main objective was to find Captain Jack, whose location was indicated by the Heartseeker compass. They hoped Jack could help them in their ongoing search for the Pieces of Eight and the Atlas. During their journey, the party spotted two ships in the distance: a merchant vessel and a privateer ship. The merchant ship appeared to be under attack, so the players decided to intervene. Raising their merchant flag, they approached the two vessels and launched an offensive against the privateers. Using a combination of magic and brute force, the party managed to break the privateer ship in half, causing it to sink. The battle ended in victory, and the group recovered three crates of cargo and took one surviving crew member aboard. With the merchant ship saved, the Cursed Dawn continued toward Port Ahoy. The party eventually reached Port Ahoy, a pirate-controlled settlement in the Bellocks Isles. The port was governed by the Bellocks, a collection of different pirate crews operating in the area. While investigating the harbor, the players discovered a familiar vessel: the Wicked Wench, Captain Jack's ship. However, the ship was heavily guarded, and Jack himself was nowhere to be seen. After asking around, they learned that Jack had been arrested for misconduct and was currently imprisoned in the local castle The party was escorted to the castle, where they were finally allowed to speak with Jack in his holding cell. Unfortunately, Jack was completely drunk. Despite finally finding the captain they had been searching for, getting any useful information out of him proved nearly impossible. The group attempted to speak with him, but his intoxicated state made a proper conversation difficult.
Realizing they couldn't simply leave him there, the adventurers began discussing a plan to break him out of prison. But before they could put their plan into action, something unexpected happened. The sky above Port Ahoy suddenly began to darken. An enormous ghost ship appeared and sailed directly into the harbor. Without warning, it opened fire upon the port, unleashing a devastating bombardment. Cannon fire tore through buildings and ships, explosions shook the harbor, and Port Ahoy descended into chaos. The party's plans to free Jack were immediately interrupted as the town came under attack. Amid the destruction, mysterious dark pirates appeared. These strange attackers were connected to the ghost ship and seemed to have a particular interest in Captain Jack. During the attack, the pirates managed to reach the prison and kidnap Jack from his holding cell. They brought him aboard the ghost ship, leaving the party without the captain they had only just managed to locate. The adventurers confronted the mysterious pirates and a fight broke out. At first, the battle seemed manageable. The party successfully struck down several of the attackers, but quickly discovered something deeply unsettling. The pirates wouldn't stay dead. Whenever one of the dark pirates was killed, it eventually returned to life. No matter how many times the party defeated them, the attackers simply rose again. Continuing the fight appeared pointless. Realizing they had no reliable way of permanently defeating these enemies, the players eventually decided to stop fighting and let the surviving pirates go. With Port Ahoy badly damaged, Captain Jack kidnapped, and the mysterious ghost ship responsible for the destruction, the party was left with more questions than answers. They had finally found Jack, only to lose him again almost immediately. And whatever force controlled the ghost ship was clearly far more dangerous than ordinary pirates. Session ends.
Next Episode: Voyage of the Cursed Dawn - S02 E21
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