Casting Time: 1 minute
Range: 90 feet
Components: V, S
Duration: Concentration, up to 1 hour
You summon a celestial of challenge rating 4 or lower, which appears
in an unoccupied space that you can see within range. The celestial
disappears when it drops to 0 hit points or when the spell ends.
The celestial is friendly to you and your companions for the duration.
Roll initiative for the celestial, which has its own turns. It obeys any
verbal commands that you issue to it (no action required by you), as
long as they don't violate its alignment. If you don't issue any
commands to the celestial, it defends itself from hostile creatures but
otherwise takes no actions.
The GM has the celestial's statistics.
At Higher Levels. When you cast this spell using a 9th-level spell slot, you summon a celestial of challenge rating 5 or lower.