Description
Few days or nights pass quietly in Precinct Four. The frequent din of battle as Boros Legion soldiers guard against Gruul Clans marauders, the strange sounds of volatile magic emanating from Izzet League experiments, and the occasional explosive flare-ups of goblin gang wars keep the precinct a dynamic and dangerous place. Its buildings include ramshackle tenements damaged by conflict, impregnable fortresses and laboratories, and bustling markets filled with merchants ready to defend themselves and their wares.
The people of Precinct Four are always ready for a fight. Being able to defend oneself and adapting to change are the most important qualities in this precinct. Good neighbors are your battle mates when you’re fighting for your home or your life.