Amber Keen is an older elven woman who exudes an air of grace and nurturing warmth. Her silver hair is always impeccably braided, and her emerald-green eyes seem to radiate kindness. She is well-known in Lygos for running the city's orphanage, a haven for children left behind by fate. The orphanage, a modest but well-kept building, is adorned with flowers and cheerful murals, presenting an image of hope to the community.
Public Persona
Amber’s reputation is impeccable. She is beloved by the city’s citizens, who see her as a selfless caretaker for the abandoned and forgotten. She often attends public events, rallying support and donations for her cause. Children in her care seem well-fed and happy, and Amber is known for telling enchanting bedtime stories filled with magic and wonder. She often says, "Every child deserves a place to belong."
Her Dark Secret
Behind Amber's facade lies her true nature: she is a Green Hag, a creature of malice and deceit. Her true form is horrifying—a hunched figure with gnarled, leathery skin, clawed hands, and eyes like black pits. Using magic, she maintains her elven guise to manipulate those around her.
Amber has a chilling side operation: she kidnaps rare and unique children—Genasi, Aasimar, Eladrin, and others—and sells them to wealthy families who covet "exotic" offspring. She keeps these children hidden in a magically warded basement beneath the orphanage until buyers arrive. Her actions are carefully concealed, with enchantments and illusions ensuring no one suspects the truth.
Picklebreath’s Disappearance
When Picklebreath goes missing, Amber feigns concern, even assisting the players in their search. She provides false leads and subtly tries to delay their efforts, all while preparing to sell Picklebreath to her latest client. Picklebreath, resourceful as ever, might leave subtle clues or attempt an escape, giving the players a chance to track her down.
The Orphanage
- Upper Floors: Cheerful and welcoming, filled with cozy beds, toys, and books. The children seem genuinely happy, unaware of Amber’s darker side.
- The Basement: Hidden behind a concealed door, this is where Amber keeps the kidnapped children. The space is cold and dimly lit, with magical barriers and wards to prevent escape. Strange runes line the walls, whispering unsettling words to those who approach.
Amber’s Abilities
As a hag, Amber is a formidable foe. Her powers include:
- Illusions and Enchantments: She uses spells like Disguise Self, Charm Person, and Suggestion to maintain her cover and manipulate others.
- Combat Prowess: In a fight, Amber reveals her true form and uses spells like Hold Person, Ray of Enfeeblement, and Cloudkill to subdue her foes.
- Minions: She may summon fiendish creatures or manipulate bewitched townsfolk to defend her.
Confronting Amber
When the players uncover Amber’s secret, they must decide how to act. Exposing her to the public is challenging due to her powerful illusions and influence. Confronting her directly leads to a dangerous battle, as Amber will do whatever it takes to protect her secret and continue her schemes.
Roleplaying Amber
Amber's dual nature makes her a compelling and memorable NPC:
- In Public: Gentle, soft-spoken, and motherly, she wins over hearts with her genuine-seeming kindness.
- When
Exposed: Cold, mocking, and cruel, she reveals
her disdain for mortals and relishes in the suffering she causes.
- “You think you’ve done something noble, don’t you? Heroes, always so predictable. But no one will believe you over me.”
Amber Keen is a villain who combines moral complexity with genuine menace, challenging players not only to fight but also to uncover and expose the truth. Her story creates an emotional connection, especially through the plight of children like Picklebreath, ensuring she leaves a lasting impression on the campaign.