INSIGHT ▯ ▯ ▯ ▯ ▯ ▯
◉ ○ ○ DOCTOR
○ ○ ○ HACK
○ ○ ○ RIG
◉ ○ ○ STUDY
PROWESS ▮ ▯ ▯ ▯ ▯ ▯
○ ○ ○ HELM
◉ ○ ○ SCRAMBLE
◉ ○ ○ SCRAP
○ ○ ○ SKULK
RESOLVE ▮ ▮ ▮ ▯ ▯ ▯
◉ ◉ ○ ATTUNE
○ ○ ○ COMMAND
○ ○ ○ CONSORT
○ ○ ○ SWAY
INSIGHT ▯ ▯ ▯ ▯ ▯ ▯
◉ ○ ○ DOCTOR
○ ○ ○ HACK
○ ○ ○ RIG
◉ ○ ○ STUDY
PROWESS ▮ ▯ ▯ ▯ ▯ ▯
○ ○ ○ HELM
◉ ○ ○ SCRAMBLE
◉ ○ ○ SCRAP
○ ○ ○ SKULK
RESOLVE ▮ ▮ ▮ ▯ ▯ ▯
◉ ◉ ○ ATTUNE
○ ○ ○ COMMAND
○ ○ ○ CONSORT
○ ○ ○ SWAY
BORROWED LIVES
You draw upon the unrealized life of an incorporated male, take 1 Stress to gain +1d to a roll or increase the action’s effect by one level.
You may do this when rolling Scrap, Attune, or Sway.
CENTER
You gain Meditation as a vice. When you indulge this vice, clear +1 stress and add Dark Visions as a possible overindulgence.
WAY SHIELD
You can block blaster bolts with the Way (resist with resolve). If you resist a blaster attack, you may spend 1 stress yo redirect fire and make an attack of your own with it.
PSY-DANCING
You may push yourself to cloud a target’s mind and sway them in the face of contradictory evidence. Spend 1 stress for each additional feature: they have only vague memories of the event—it works on a small group.
HERITAGE: XENO
BACKGROUND: CULT
VICE/PURVEYOR: MEDITATION
STRESS ▮ ▯ ▯ ▯ ▯ ▯ ▯ ▯ ▯
TRAUMA ▮ ▯ ▯ ▯
XP ▯ ▯ ▯ ▯ ▯ ▯ ▯ ▯
LOAD: 3 light (italics don’t count for load)
Offerings
Trappings of Religion
Outdated Religious Outfit
Precursor Artifact