The Afflicted are a group of people who are descendants of a society which suffered a terrible fate. Their homelands were ruptured by fissures which exposed a leyline of toxic primordial energy. Many members of this society simply died as a result of the toxic radiation, but a select few were able to survive. Most survivors moved on, but some decided to stay within the toxic region. They reasoned that living within the boundaries of the toxicity would protect them from foreign invasion and colonization. Over centuries, their bodies adapted to the radiation and now they thrive in societies which have been isolated from the world at large, living lives free of war and foreign politics.
Anomlians are parasitic creatures from a dimension known simply as 'the Void.' In their truest form they are gelatinous purple and black blobs. But they are rarely in this form as they leech from other organisms for sustenance. When Anomlians find a host, they enter their being and override their nervous system, assuming complete control over their mind and body through charismatic force. How these beings escaped to the material plane is unknown. They have no true purpose other than to survive.
Cactoids are sentient cactus-people. The exact origins of these people is unknown but it is highly suggested that they are influenced by the same primordial magic which drives Elementals. Unlike Elementals, Cactoids possess more agency and are capable of cohabitating with other intelligent life. They are largely desert dwellers and possess superior survivability in those climates.
A changeling can change his face and shape with a thought. Many money changers use this gift as a form of artistic and emotional expression, but it is invaluable to con artists, spies and others who want to cheat. This leads many people to treat known money changers with fear and suspicion.
Couatlborn are snake-like humanoids which were crafted, rather than emerging as a product of evolution. They have scaled skin which is usually composed of some combination of white, green, orange, and pink. They have short reptilian faces and serpent-like tails. Couatlborn are sometimes capable of growing feathers along their head and arms which can be styled. They have four-fingered hands (including thumbs) with small claw-like fingertips and pawed, dinosaur[1]like feet. Couatlborn reproduce through egg-laying, like snakes and birds.
Elves have unearthly grace and delicate features and are hauntingly beautiful to humans and members of many other races. They are on average the same height as Humans, ranging from over They are slimmer than Humans and weigh only 40 to 60 kg. They are blessed with a long life often spanning a millennium of years of life. The oldest elves could live even older than 3000 years.
- High Elves
High Elves have a sharp mind. They are haughty and withdrawn, believing themselves superior to non-Elves and even other Elves. - Wood Elves
Wood Elves have keen senses and intuition, and with nimble feet they fly swiftly and stealthily through the native forests. They are often friendlier and common with Humans and other races.
Half-Elves walk in two worlds but actually belong to neither, Half-Elves combine what some say are the best qualities of their Elf and Human parents: Human curiosity, inventiveness and ambition tempered by the refined senses, love of the nature and artistic taste of the Elves. Some Half-Elves live among Men, distinguished by their emotional and physical differences, watching friends and loved ones age while time barely touches them. Others live with the Elves and grow restless as they mature in the timeless Elves realms, while their peers continue to live as children.
Quarter-Elves are more Human than Elf, yet the creatures of this race are an intriguing bunch. They look and behave like Humans, but their bodies age less quickly. While the average Human lives to be 80 years old, Quarter-Elves can live up to 200 years.
Extraterrestrials are descended from a race of people who visited the prime material plane from another, more technologically developed, material plane. These people made their home in the floating ship which they arrived in. That was until the large mothership malfunctioned and forced the visitors to crash land. Amongst the early intelligent races, they were forced by circumstance into working with them in order to ensure their survival in the unfamiliar landscape. Now, though the knowledge that their race originates from another plane is commonplace, the Extraterrestrials reside with the other intelligent life in tandem.
- Green Pigment Extraterrestrial
Green pigmented Extraterrestrials are generally more nimble and spry. - Grey Pigmented Extraterrestrial
Grey pigmented Extraterrestrials are generally more observant and spatially aware. - Orange Pigmented Extraterrestrial
Orange pigmented Extraterrestrials are generally more influential and charming.
Humans are the most adaptable and ambitious creatures among the common races. They have very different tastes, morals and customs in the many different countries where they have settled. But when they settle, they stay: they build cities that last for centuries and great kingdoms that can last for centuries. An individual Human may have a relatively short lifespan (~80 years), but a Human nation or culture preserves traditions with origins far beyond the reach of a single Human memory. They live fully in the present - making them well suited to the adventurous life - but also plan for the future and strive to leave a lasting legacy. Individually and as a group, Humans are flexible opportunists and remain alert to changing political and social dynamics.
The Rougaru are a race of wolf-people deceptively akin to Werewolves. Rougaru and Werewolves are only related in appearance, they share no biological or zoological relationship. Rougaru are born inherently wolf-people. Unlike Werewolves, who are magically created from other humanoids through a process of lycanthropy, Rougarus’ wolf[1]forms are their true forms. They are born that way, they live that way, and they die that way. They are not quelled by silver, stakes, or divine magics, as they are not lycanthropic. Rougaru often live in packs in their own isolationist societies.
Yuan-Ti Purebloods are serpent creatures left over from an ancient, decadent Human Kingdom. Centuries ago, their dark gods taught them profane, cannibalistic rituals to mix their flesh with that of serpents, spawning a society of hybrids in which the most serpentine are the leaders and the most human are spies and agents in foreign lands.