Faerie Descendants are, as the name suggests, people with a fey lineage.

Differing Nature

When you choose this subclass at 1st level, you gain the spell Charm Person (does not count against your number of known spells). Additionally, choose one of these options: Seelie, Unseelie, or Courtless.

Seelie: Your mirthful nature can influence the mind of someone for a quick moment after a spell. Once per turn, when you hit a medium or smaller creature with a spell attack, you may pull them 10 feet towards you.

Unseelie: You can strike fear into an enemy for a moment with the terror of the unseelie fey. Once per turn, when you hit a medium or smaller creature with a spell attack, you may push them 10 feet away from you.

Courtless: You use your chaotic ancestry to pull someone in a direction. Once per turn, when you hit a medium or smaller creature with a spell attack, you may move them 5 feet in any direction.

Faerie Spells

You learn additional spells when you reach certain levels in this class, as shown on the Faerie Magic table. Each spell counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. These spells can’t be replaced when you gain a level in this class.

Faerie Magic
Sorcerer LevelSpells
1stChameleon MaskFaerie Fire
3rdBarkskinSuggestion
5thFast FriendsSummon Fey
7thGrasping VinePhantasmal Killer
9thDominate PersonMislead

New Ability

Description