At night, the character can spend 1 hit die to move
through solid objects as though they were difficult
terrain. A character who ends his or her turn inside an
object takes 5 (1d10) force damage.
At night, the character can spend 1 hit die to move
through solid objects as though they were difficult
terrain. A character who ends his or her turn inside an
object takes 5 (1d10) force damage.