The god of vigilance and protection, Helm is seen as the epitome of the guardian, the watcher, and the guard. He is venerated by those who need to remain watchful for enemies or danger. Helm is a favorite deity of people who make a living by protecting someone or something, such as bodyguards, members of the city watch, and the guards of a treasury vault.
Helm embodies the spirit of watchfulness without regard to good or evil. In legends, he is honorable and keeps his word to a fault, such as when he guarded the celestial stairways during the Time of Troubles, preventing the gods from ascending them and continuing the chaos of that period, until the Tablets of Fate were found.
Although his faith has known dark days, worship of Helm never truly faded away. Most of his followers believe that the Watcher can never be vanquished utterly, and recent events have borne out that assertion.
Helm's priests teach that one must be ever vigilant,
ever aware, ever prepared for one's enemies. Patience,
clear thought, and careful planning will always defeat
rushed actions in the end. Those who favor Helm strive
to be alert, clear-headed, and true to their word. These
traits don't necessarily make them nice people, however,
and as such many consider the faithful of Helm to be
inflexible and merciless.
Alignment. Lawful Neutral
Realm. Mechanus
Allies. Torm
Enemies. holds a grudge against Lathander, enemies with Bane, Cyric, Mask, Shar, Talos
Edicts. always keep watch for danger, come to the defense of those who call for it, wear metal armor
Anathema. ignore or pass off your duties, turn your back on those who call for your strength
Domains. Life, Light, Order, Twilight
Areas of Concern. protection, vigilance, watchfulness