3rd Party

There is a firm distinction between the living and the unliving. Humans, elves, and dwarves are living, while tables, chairs, and whatever other such things... are not. Yet, some objects find themselves at the border between these things. Whether it be because of necromancy, the sheer force of will, or life magic, there have been cases of consciousnesses being born out of sheer nothingness. These creatures often take the forms of scarecrows, rag dolls, or wicker folk (the kind that is burnt at festivals). What is most interesting about these creatures is that they typically take on similar personality and physical characteristics to the creature, or force, that created them. For example, if they were created by a brooding wizard in a tower, the ragborn will likely be reclusive and magically inclined. No matter how different they may seem to be, they are alive and as conscious as any other race.

Ragborn Traits

As a ragborn, you have the following racial traits.

  • Ability Score Increase. When determining your character’s ability scores, your Constitution score increases by 2 and you increase a different score by 1. You can't raise any of your scores above 20.
  • Age. As they are not alive, Ragborn do not age. However, their materials slowly lose their magic essence over time, meaning they will ultimately lose control over their entire body and turn back into inanimate objects unless that essence is somehow restored.
  • Alignment. Being that they are objects that come to life with very little understanding of the world around them, Ragborn are most often chaotic. Though, their moral compass is intensely influenced by their creator and the first people they meet in their journeys.
  • Size. Ragborn can be anywhere between the smallest puppets to human-sized scarecrows. Your size can be Medium or Small.
  • Speed. Your base walking speed is 30 feet.
  • Heartless Existence. Ragborn have no inner workings to their body, as they are just materials. You have resistance to necrotic and poison damage.
  • Living Material. Ragborn do not need to eat, drink or breathe to stay alive. In addition, they don't need to sleep to take a long rest, only sit still for 4 hours.
  • Unassuming. You have advantage on Charisma (Deception) checks to pass yourself off as an inanimate object.
  • Languages. You can speak, read, and write Common and one other language of your choice.