1. Abilities

Invigorating vitae

  • Amalgam: Auspex 1

The vampire is able to strengthen their Blood’s capacity to knit mortal flesh and heal ailments. Living beings that partake of their vitae recover their health at surprising speed.

  • Cost: None beyond Rouse Checks for giving Blood
  • Dice Pools: N/A
  • System: Using vitae to heal the living (see p. 139) heals three levels of Aggravated Damage per Rouse Check rather than just one. Other effects (becoming a ghoul, risking Blood Bond) remain unchanged.
  • Duration: Passive

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.