1. Abilities

Relentless grasp

The vampire’s grip becomes impossibly strong and once they get a good hold of something they are almost impossible to dislodge, short of dismemberment.

  • Cost: One Rouse Check
  • Dice Pools: N/A
  • System: The vampire adds their Potence rating as automatic successes to any attempt that involves holding on to something. This includes attempts to maintain a grapple, though the initial grapple test does not benefit from this bonus.
  • Duration: One Scene

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