Vampires with an affinity for Oblivion can sense where the veil between the world of the living and the world of the dead is the weakest. This power doesn’t tell a vampire why the veil between worlds is thin in a certain place, though. In locations where the veil is thinnest, mortal health suffers and use of the Oblivion Discipline becomes easier.
- Cost: One Rouse Check
- Dice Pools: Intelligence + Oblivion
- System: Following a Rouse Check, the player rolls Intelligence + Oblivion (Difficulty 3) and on a win may determine the density of the veil in their nearby area, as large as an entire building or landmark. On a critical win, this roll reveals whether the veil density recently changed. On a total failure, the power backfires and gives a false reading.
Without use of this power, Oblivion users cannot benefit from a thinning of the veil, though penalties apply at the Storyteller’s discretion.
- Duration: One turn
Density of the veil
| Shroud Density |
Possible Cause |
Effect |
| Impenetrable |
No deaths took place here, sacred ground |
Wraiths cannot cross the veil here |
| Thick |
Long ago a death took place here, a place of joy |
No effect |
| Thin |
A death recently took place here. melancholic mortals often pass
through this place |
−1 Difficulty on Oblivion Ceremony rolls |
| Frayed |
A series of deaths took place here, Oblivion Ceremonies are often
enacted here |
−2 Difficulty on Oblivion Ceremony rolls |
| Absent |
Split the Veil (p. 96) was used here, wraiths regularly pass
through this part of the veil |
−2 Difficulty on Oblivion Ceremony rolls, wraiths can freely pass to and from the lands of the dead, mortals suffer two Superficial Health damage in this area that cannot be healed until they depart |