The Pocket Watch of Magister Tick
The Pocket Watch of Magister Tick is a perfectly made
pocket watch, wrought in gold and brass, and with a tick
so pure one can listen to it as one listens to an orchestral
symphony. Of course, it’s in the possession of Mr Fugit, so
it’s pretty hard to get hold of…
The Pocket Watch of Magister Tick
It’s a tiny thing, just a pocket watch. At first glance, it seems
unremarkable. Only after minutes of careful study does the
magnificence of the craftsmanship reveal itself: the intricate
golden filigree, the precision with which the hands have
been fashioned, the immaculate time it keeps. As well it
should; it is, after all, the pocket watch of a god. Magister
Tick, as he is known in this part of the world, is the god
of time (and also of carpet slippers, oddly enough). Aeons
ago, he dropped his pocket watch on Chronologica, and
the perfection of its craft, and its power, seeped into the
soil, bled into the air, turning the island into a clockwork
paradise. That is until Mr Fugit arrived who claimed the
pocket watch for himself. He assumed mastery of the
island and began to shape it to his own particular vision.
No longer a paradise, the island is a ruthlessly disciplined
manufacturing plant, and much of its beauty gone,
subsumed to the ambitions of Mr Fugit. And thanks to the
whirring cogs that protect the island, no one gets in or out
unless he says so. And so it remains, until some heroic soul
can snatch the pocket watch from his person, of course.
Should a hero manage this remarkable feat, then the pocket
watch confers the following benefits:
- They increase their Wisdom by 1.
- They immediately learn and may use the mend cantrip.
- Once per day, they may send a message to themselves
in the past, warning of an upcoming danger. This grants
advantage on their first attack in any combat, and they
cannot be surprised.
These benefits persist for as long as a player character
possesses the pocket watch. Should they set it aside, or lose
it, these benefits immediately cease.