1. Locations

The Smoke

On the horizon of the darkening sky is a tower of fire. You
can see it from miles around, glowing bright and red as
the stars glint into life above it only just visible through the
column of smoke that rises from the fire. It’s impossible not
to sail towards it; you are moths to a flame, quite literally.
The closer you get, the more the fire shapes into tiers upon
tiers of buildings climbing up into the sky, a city stacked on
top of itself. On each tier sit rows of lanterns, balanced on
every surface that can take them.

Each lantern glows off the red brick that makes up the
tiers. Rows of brick terraces ring around the island as the
corrugated iron of factory buildings rises above them.
Artistic brick work can be seen in the lantern light, and
beautiful terracotta tiling cast with flowers, animals, and
other natural imagery follows the roof lines of the houses
in a blaze of colour, shimmering in harmony with the sea.
The darkness of the night might try to disguise it, but the
artisans and craftspeople here are making their presence
known. Some of the lanterns glow through stained glass
windows and doorways, exquisite designs and images almost
seem to move with the flicker of the candles, and the faces of
those depicted stare out over the sea and down on your little
party of adventurers.

Wherever you look, you can see proudly displayed symbols,
guild markings. Guild buildings mark the territory of each
group of craftsfolks, and they don’t look all that friendly
to each other right now. Clearly these were once united
people—you can see it in the very creation of the city—but
something has gone very wrong. Whatever has divided them
is causing lines to be drawn, quite literally.

The heart of all this rises from the mess of chimneys, jutting
out of the top of tiers. Smoke from furnaces, kilns, glass
blowing chambers, and forges froths into the air, blocking
out the stars so that only the lantern light is there to guide
your way. But not just lanterns.

The closer you get, the clearer it is that in amongst those
lights are pinprick, glowing eyes, like little fires of their own.
They are watching, guarding the city, and there is something
in the unmoving, unblinking watchfulness that tells you that
these are not living creatures in the way that you know.

This is a place built on the dedication to craft, pushing the
boundaries of what mortal and machine can make together,
looking ever into the mysteries of production. But that isn’t
the only mystery on this island. The lanterns are burning,
but for what purpose? What has divided the guilds? And
what can you do to help?

Size: Large (1 level - 1 hex, bottom two layers - 2 hexes each)

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