Orb of the Frost Queen
The Orb of the Frost Queen, so it’s called, is a crystallised
tear containing an ancient elemental spirit who dwelt on the
island long ago. The Frost Queen fell in love with a curious,
kindly, but fairly slow-on-the-uptake giant. Through a series
of tragic (and occasionally hilarious) misunderstandings,
the Frost Queen became convinced the giant loathed
her. Devastated, she wept huge tears at the realisation the
giant would never recognise her feelings. The tears were so
large that they enveloped her and then froze with the tiny
elemental trapped inside. But this orb didn’t just transform
the elemental—it also transformed the island, radiating ice
and snow from where it lay, and plunging the island into
perpetual winter. The giant tracked the tear down. Staring
into its crystal surface, he tried to smash it and return
summer to his home. Instead, the tear fractured, pouring
winter from its heart and transforming the (normal) giant
into a mighty (and very angry) frost giant.
The power of the Orb can be felt across the island. Many
have tried to take the Orb for themselves, believing they can
utilise its power as a weapon. But the Orb is not to be taken
so lightly. It possesses great power, but it also possesses the
keen intellect of the Frost Queen trapped inside. It will not
let itself be taken from the island, and those who have tried
have found themselves in significant predicaments. Mages,
scholars, sorcerers of the most exalted sort… all tried to
extricate the Orb from the island. Rumours and tales of
how such a feat might be achieved have spread far beyond
Flotsam, and adventurers dream of earning such a prize.
Perhaps you will be the one to claim it!
Orb of the Frost Queen
The Orb of the Frost Queen is a gleaming crystal ball,
inside of which can be seen an endlessly twisting blizzard.
A large, jagged crack, spreads across it.
This genius loci covers everything on Snow Blast Island in
ice and snow. So bitter is the cold that if a creature draws
within 10 feet of the Orb, they must succeed on a DC 15
Constitution saving throw or suffer 5 (1d6 + 2) cold damage.
The cold intensifies if a creature touches or picks up the
Orb. They must succeed on a DC 20 Constitution saving
throw or suffer 10 (1d10 + 5) cold damage. Those that
have survived the icy injuries of the Orb, claim that they
felt possessed by the spirit of an ice elemental, and that the
same elemental has a lot to discuss with the resident frost
giant on the island!
If the Orb allows itself to be removed from the island, then a
player character carrying it gains the following benefits:
- They gain resistance to all cold damage.
- They increase their Charisma score by 1.
- They gain proficiency in the Insight skill.
These benefits remain for as long as the character possesses
the Orb of the Frost Queen. Should they set aside the Orb,
or lose it, these benefits immediately cease.