Ada Lovemice & Charles Baggage
SMALL BEAST (REGULAR CAT, SCOTTISH FOLD), LAWFUL NEUTRAL
Class: Tinker Mage
Alignment: Lawful Neutral
Background: Awakened cat
Hit Points: 15
Hit Dice: 2d8
Size: Small
Speed: 30 ft
Proficiency Bonus: +2
Passive Perception: 12
Darkvision: 60 ft
Languages: Common, Slyvian and Feline
Resistances: Cold
Initiative: +3
AC: 15
STR 10 (+0) DEX 16 (+3) CON 13 (+1) INT 18 (+4) WIS 14 (+2) CHA 12 (+1)
Features
Augments:
Predator’s Instinct
Thickened Hide
Tinkercraft
Magic Item Creation
Charles Baggage, the Walking Butler-Caddy
Augmented Distillation
Bite n’ Scratch
Nine Lives
The Welcoming Dark
Spells
Spell Attack Modifier: +6
Spell Save DC: 14
Cantrips Known: Message, Shocking Grasp
Prepared Spells:
• 1st Level (3 slots): Sanctuary, Jump, Cure Wounds,
Magic Missile, Unseen Servant, Detect Poison and
Disease, Healing Word, Comprehend Languages
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit. Range 5ft/10ft. Versatile. Damage: 1d6/1d8 +1 bludgeoning.
Carried Gear
Leather Armour
Tinker’s Tools
Dungeoneer’s Pack
Light crossbow, 20 bolts
Notebook to hold your
plans, sketches, and
technical drawings
Bell attached to a length
of yellow ribbon
Saving Throws
+0 Strength Saves
+5 Dexterity Saves*
+1 Constitution Saves
+6 Intelligence Saves*
+2 Wisdom Saves
+1 Charisma Saves
Skills
+5 Acrobatics (DEX)*
+2 Animal Handling (WIS)
+6 Arcana (INT)*
+0 Athletics (STR)
+1 Deception (CHA)
+4 History (INT)
+4 Insight (WIS)*
+0 Intimidation (CHA)
+4 Investigation (INT)
+2 Medicine (WIS)
+5 Nature (INT)*
+2 Perception (WIS)
+0 Performance (CHA)
+2 Persuasion (CHA)*
+3 Religion (INT)
+4 Sleight of Hand (DEX)
+3 Stealth (DEX)
+2 Survival (WIS)
* Prof. bonus added