quote
Aliens from Another World
Elves come from the land of Fairy (also known as the Feywild). While mankind was still learning to handle rudimentary tools, Elves had already spent untold centuries in vast kingdoms within the Feywild. This may explain how fast their empires grew in the mortal world. To this day, many ancient and long gone Elven societies leave their mark in many mortal governments, traditions, and practices.
The Golden Age of Elvenkind
Thousands of years ago, when the Dragon-Gods first gifted mortals with magic, Elves had already created their own arcane arts long before that in their Feyworld kingdoms. This proved a great advantage for the old Elven empires, allowing them to quickly spread across the continents to create the largest empires ever seen on Aeries to date.
At some point in this Golden Age, scholars uncovered a prophecy foretelling the end of the Age with demons rising from great cracks in the ground. Though Elves of the old kingdoms surely scoffed at such farcical tales, many Elves now point to the Rage of Demons as the beginning of a dark age for Elven societies.
The Age of Demons
During the Rage of Demons, Elves played a peculiar role on both sides of the conflict. During the Rage, some deities of the Feyworld Court revealed themselves to be Demon Lords in disguise. This made many of their Elven worshipers convert to other practices and beliefs, but the ones that stayed loyal to the Demon Lords were often seen in positions of power in the various demonic armies.
Strangers In A Familiar Land
Heaven on Earth
A secret island acts as a heaven-on-earth for any and all Elves who wish to return to the Fey realms. It’s even believed that when an Elf dies their soul returns to Fey, where they spend a random amount of time before they can choose to return to Aeries.
Natures
Elves are categorized by Natures, environmental and physical aspects of the world that the first Elves were made to mimic. Snow Elves, for example, were first shaped by the unforgiving cold of deadly winters. It is from this Nature that they inherited their icy cold demeanor, icicle-thin narrow bodies, and pale blue, corpse-like skin.
- High Elf (or "Sun Elf") - From the southern desert empire of Ah'kilor. One of the earliest practitioners of magic both holy and arcane. Their empires used to span across all the seas, and many of their ruins can still be found dotting the landscapes of Aeries.
- Wood Elf - Nestled in the deepwoods of the Angshire Kingdom. Sworn protectors of the wilderness that lies in Angshire. They have little care for the trappings of modern civilization, and have a close affinity with nature and the beasts that live within it.
- Eladrin - Elves from the lands of Fairy, where kingdoms are split into different times of day and seasons. Their bodies - and moods - change with the seasons. It is rare to find one outside of their mortal realm home of Nelderenvane.
- Dusk Elf - Refugees of a long-ago war in Fairy that, due to the timeless nature of the land, is still being fought today. Forced to bear the curse of an angered Elven god, Dusk Elves feel no connection to their Fairy home world, nor gain the benefits of its direct influence. This has made them essentially mortal (though long lived) Elves.
- Dark Elf - Known as the terror of the Underlands, these subterranean Elves are known for their cruelty, demon worship, and midnight raiding parties that make them the boogeyman of many surface dwellers. Since the end of the Rage of Demons, a few once-secret societies of benevolent Dark Elves have been making their presence known to the world.
- Moon Elf - Snow Elves that have abandoned their Ice Prince to side with mortals.
- Snow Elf - Ruled by the Ice Prince in the land of Fairy, Snow Elves are known for their war against mortals that ended in a shaky victory for mortals and a permanent separation between the mortal world and Fairy.
If you're playing an Elf,
You might...
- Be cautious
in building relationships with shorter lifespan species, staying at a
distance or resigning yourself to outliving them.
- Have a handful of obscure or highly specialized skills mastered through several decades.
- Weigh actions on a grander scale of time, considering how a good or evil act could affect the world decades from now.
Others probably...
- Assume you're a master archer, spell-slinger, swordsman, and demon summoner.
- Believe you are condescending or looking down on them.
- Focus on your looks, finding you incredibly graceful or extremely fragile.
Word count: 747