Titans
In the world of Yavarra, Titans are primordial elemental beings that represent the raw power of nature. They are the building blocks of the world and the forces that shape it. These massive beings are not divine entities, but rather a part of the world itself. They do not possess personalities or individual wills, but instead, they represent the elements they are associated with.
There are many Titans in Yavarra, each representing a different aspect of the world. Some of them are active and constantly shaping the landscape, while others are dormant and only awaken in times of great need. Titans are the source of primal magic, which is one of the magic traditions in Yavarra.
According to legends, the Titans were the first beings to exist in Yavarra. They shaped the land, created the oceans, and grew the trees and mountains. However, when the deities arrived in Yavarra, the Titans were not happy about it. The deities wanted to create a home for new races, but the Titans did not want to give up their plane of existence.
A great conflict erupted between the Titans and the deities. While the deities were powerful, the Titans were not easily defeated. However, eventually, the deities emerged victorious. Most of the Titans were defeated and forced into dormancy, but there were some entities that went dormant by choice to accumulate more power.
Even though the Titans were defeated, their influence on the world of Yavarra is still felt today. They are still responsible for the way the world looks and how it functions. Some of the Titans are still active and shaping the landscape, while others are waiting for the right time to awaken and restore balance to the world.
The Koji Empire in Yavarra is home to an ancient city named Kino. Long ago, the people of Koji discovered a Flaming Core underground, which they extracted with great difficulty. The Flaming Core turned out to be the heart of a sleeping fire Titan, causing the destruction of Kino and the disturbance of ley lines of magic in the region. The Koji Empire now relies on the Guild of Artificers to advance their technology due to the strange behavior of magic in the region.
To the north of Yavarra lies the continent of Ellriverold, a desolate and frozen wasteland. Here, amidst the icy tundras and snow-capped mountains, sleep the frozen Titans. These colossal beings are said to be the embodiment of the bitter cold and icy winds that whip across the northern wastes. The Titans here are dormant, but not defeated, and it is said that they will one day awaken from their slumber to reclaim their dominion over the frozen wastes. The presence of the Titans has attracted a population of frost dragons to the continent, drawn to the frigid climate and the latent power of the Titans. The oceans surrounding Ellriverold are treacherous and icy, and the weather is always harsh and unforgiving, making it a difficult place for any but the most hardy and determined adventurers to brave.
In conclusion, the Titans are an integral part of the world of Yavarra. Their defeat at the hands of the deities shaped the world as we know it today. While they may be dormant, their power and influence on the world are still felt, and they remain a potential source of conflict and adventure for those who seek it.
First gods of Yavarra
In the beginning, Rod, the Creator, looked out into the void and saw chaos. He knew that in order for there to be order and balance, he needed to create a system of opposites. But he also knew that there needed to be something greater than just opposing forces to bring harmony to the world. And so, he created the greatest force that there has ever been - love.
Love was the means to unite opposing forces, to bring balance and harmony to the world. It was through love that creatures could form families, communities, and ultimately societies. And so, Rod called upon love, represented by Lada, the goddess of love and mother of all beings.
Lada was not just the goddess of love, but also of fertility and creativity. She was the one who nurtured life and allowed it to flourish. She was the protector of homes and communities, and the bringer of beauty to the world.
The fragile equilibrium
Together, Rod and Lada set forth to create the other gods and goddesses, each to preside over a realm or a natural feature of Yavarra. They created Bilobog and Chornobog, the avatars of light and darkness, to preside over day and night. Thus, the First Gods of Yavarra were born, each with their own domain and purpose. And it was through their guidance and protection that the world began to take shape, with all of its beauty and complexity.
As Rod and Lada surveyed their world, they recognized the need for other gods and goddesses to preside over the many different realms and natural features of Yavarra. They called upon other deities, each with their own unique domains and responsibilities, to help maintain the balance of the world. Together, these 16 gods and goddesses observed the forces and cycles that presided over all of existence, and used their powers to protect, heal, create, destroy, and transform as necessary to maintain the harmony of the universe. From the light and darkness of Bilobog and Chornobog to the magic and knowledge of Horos, each deity played a crucial role in shaping the world of Yavarra.
As time passed, the major deities of the pantheon began to form relationships with other deities, and even with mortals that they had created. From these alliances, demigods were born, beings that were imbued with divine powers but were not fully divine themselves. In some cases, the major deities created minor deities as a result of their own self-reflection or by bestowing their power upon a particular aspect of the world. These minor deities could be associated with specific objects or natural phenomena, such as a tree or a river, or they could embody particular virtues or vices. Thus, the pantheon grew in size and complexity, as the gods and goddesses created a diverse array of beings to preside over the many aspects of their world.
*This article includes deities of the Major Pantheon. Please see Minor Pantheon for other deities and demigods.
Age of Arcanum and War of Magic
During the Age of the Divine Prosperity, deities of Yavarra were eager to help creatures and peoples in their life and shared their divine magic. But at the Age of Arcanum, when scholars discovered that magic is not a solemnly gods' power, not all deities supported their creations in learning and mastering arcana.
Gods that were most interested in the new way of magic were Veles and Mokosh, deities of all the nature, and Horos – god of the Moon, keeper of knowledge.
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|
Deity |
Alignment |
Primary Domains |
Alternate Domains |
Areas of Concern |
Favored Weapon |
Common Symbol |
|
Род // Rod, the Creator |
N |
Time, Fate, Family, Protection |
Creation, Duty, Truth, Dust |
Time, fate, family, tradition, responsibility, balance |
Staff |
|
Лада // Lada, the Allmother |
NG |
Healing, Dreams, Freedom, Passion |
Air, Perfection, Sun |
love and fertility, home and, community, creativity, and beauty |
Shortbow |
|
|
Перун // Perun, the God of Thunder |
LG |
Lightning, Protection, Duty, Destruction |
Air, Fire, Zeal, Truth |
thunderstorms, lightning strikes, battlefields, and open skies |
Warhammer Lance |
|
Велес // Veles, the Shapeshifter |
CN |
Trickery, Change, Nature, Freedom |
Knowledge, Swarm, Ambition |
Wildlife, shapeshifting, chaos, unpredictability, curiosity, and discovery |
Whip |
|
|
Мокош // Mokosh, the Mother Nature |
N |
Nature, Earth, Healing, Magic |
Creation, Knowledge |
nature, fertility, weaving, magic, and the cycles of life and death |
Sickle |
|
Сварог // Svarog, the Hand of the Craft |
LN |
Fire, Creation, Toil, Knowledge |
Ambition, Zeal, Perfection, Cities |
Fire, crafting, community |
Warhammer |
|
Морена // Morena, the Goddess of death |
N |
Death, Cold, Fate, Vigil |
Undeath, Perfection, Soul, Sorrow |
Death, the afterlife, winter, ancestors, necromancy, healing |
Scythe Rapier |
|
|
Купала // Kupala, Mistress of the Waters |
CN |
Water, Cold, Nature, Decay |
Travel, Change, Protection, Freedom |
protection of water and its inhabitants, chaos, and unpredictability |
Trident Spear |
|
|
() Білобог // Bilobog, the God of Light |
LG |
Protection, Healing, Luck, Duty |
Cities, Confidence, Might, Sun |
goodness and empathy, protection of the innocent, hope, and positivity |
Longsword Shortsword |
|
() Чорнобог // Chornobog, the God of the Darkness |
CE |
Destruction, Void, Darkness, Change |
Trickery, Wealth, Might, Freedom |
darkness, death, misfortune, curses, and the destructive power of chaos |
Scythe Dagger |
|
|
Стрибог // Strybog, the Traveler |
CN |
Travel, Change, Air, Freedom |
Luck, Wealth, Nature, Ambition |
trade, commerce, weather, sailing; the balance of nature and preserving the environment |
Chakram |
|
|
Зóря // Zorya, the Morningstar |
LN |
Might, Protection, Ambition, Zeal |
Duty, Healing, Truth, Star |
law and justice, competitions |
Morningstar |
|
Горос // Horos, the God of the Moon |
N |
Magic, Knowledge, Moon, Secrecy |
Star, Dreams, Glyph, Ambition |
Magic, knowledge and secrets, night, darkness, and the moon |
Staff Chakri |
|
Девана // Devana, the Goddess of the Hunt |
CN |
Freedom, Moon, Nature, Earth |
Change, Confidence, Healing, Protection |
harmony of nature, cycles of the moon, rights, and freedoms of hunters, survival |
Longbow Battle Axe |
|
|
Дажбог // Dazhbog, the Giving God |
LN |
Sun, Healing, Fire, Protection |
Decay, Might, Earth, Plague |
prosperity, agriculture, healing, vengeance |
Scimitar |
|
Поверіт // Poverit, the God of War |
LE |
Destruction, Might, Pain, Death |
Confidence, Ambition, Tyranny, Abomination |
tactics and strategy, military strength, conquest and domination, and the acquisition of power and wealth |
Greataxe Greatsword |
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