You cause a bolt of astral force to strike on one creature that you can see within range. The target must make a Strength saving throw. On a failed save, the target takes 1d6 force damage and is knocked prone. (Creature sized Huge or larger are not affected)
This spell can also target and damage objects.
The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6)