| Level | Casting Time | Range/Area | Components |
| 2nd | 1 Action | Self | V,S,M* |
| Duration | School | Attack/Save | Damage/Effect |
| 1 Hour | Abjuration | None | Necrotic |
A protective magical force surrounds you, manifesting as spectral necrotic energy that covers you and your gear. You gain 10 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 10 necrotic damage.
Using a Higher-Level Spell Slot. The Temporary Hit Points and the Necrotic damage both increase by 5 for each spell slot level above 1.
* - (Locus Temerator)