Level: 1st
Casting Time:  1 action
Range: touch
Components: V, S
Duration: Permanent
School: Divination
Attack/Save: None
Damage/Effect: Detection


This spell allows the character to inscribe the character's personal rune or mark, which can be no taller than 6 inches in height and consist of no more than six characters. The writing can be visible or invisible. An arcane mark spell enables the character to etch the rune upon any substance without harm to the material upon which the mark is placed. If an invisible mark is made, a detect magic spell causes it to glow and be visible (though not necessarily understandable). See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows their users to see an invisible arcane mark. A read magic spell reveals the words, if any. The mark can be dispelled by Dispel Magic, based on the spell level slot used to cast it.  If cast on a living being, normal wear gradually causes the mark to fade in about a month.

You can use an action to focus on one of your Marks in order to glean information from it. As long as you and your mark are on the same plane of existence, you learn the direction to and the distance between you and your Mark. You also learn additional information depending upon the nature of the Mark's target. For example, if the target is a coin, you know whose possession it's in. If the target is a door, you know the last person to have touched it and if it is open or closed. If the target is a living creature, you learn its current mental state (angry, frightened, happy, asleep, etc). More information may be available at the DM's discretion. A creature you have marked loses its mark if it dies.