Wensharian/Varencian:
Those inhabitants of the continent of Alyndrica, who are descended from the fallen empire of Wensharia, tend to believe that the world was born in the light of the sun and hurled out into the darkness of the void, where it cooled and was formed into the shape it is in today. Some religions attribute various powers as the force behind this creation, while others think it occurred naturally. Either way, nearly all faiths agree that the sun and light is a force of good, and darkness and the void are a force of evil. Those who follow these idea believe that some of the points of light in the sky are the homes of the gods.
- Imperial Temple followers feel they must live up to a standard, as dictated by the canon of the church. The lands of Elysium are where the souls of the just travel to upon their death, to join the ranks of the einheriar (stats from Elysium), and protect the common good of the heavens. Those not blessed to join the ranks of the einheriar may qualify to become one with the lands of the heavens, while those who pervert the cause of the faith, or turn their backs upon it, either to wander aimlessly, or fall prey to the temptations of devils and fiends.
- Anguis Imperium: Similar to Wensharian/Varencian, albeit some believe Tiamat shaped the world and the sun is her eye watching over it.
- The Pantheon teaches that among the stars there is a celestial ocean called the Sea of Tranquility that must be sailed or traveled upon to reach the Mt Celestia, an enormous mountain filled with light and goodness. Behind the mountain, hidden in the darkness is the realm of Acheron.
- The Old Faith and most druids believe that the formation of the earth was a natural occurrence, and that the earth is a living being that provides for us as we care for it. The Spirit World is a part of this cosmos, a realm of elemental and nature spirits, and the ghosts of people and things. Old Faith scholars and druids who are aware of the shadow and faerie worlds consider them to be locations within the spirit world, tainted by darkness or an abundance of magic.
Korsic/Dwarven:
Ymir was the first, the ancient giant of old, from before the world began. Fire (Energy) and Ice (Entropy) collided, and from the place of their joining (elemental chaos) arose the colossal form of Ymir. Formed from Chaos, Ymir was a force of creation, and from its form sprang many other giants and colossi, beings such as Surtur (The Fire Storm), Thrym (The Ice Titan), Fafnir (The Serpent), and Balor (of the Evil Eye). Most of these were horrendous in form and chaotic by nature.
After these early titans came a giant known as Annam, who mated with an elder giantess named Othea, producing the species of true giants. The children of Annam and Othea grew strong and powerful, and soon spread across the elemental chaos. At this point Annam the All-Seeing foretold of the destruction that would be caused by the unchecked spawning of colossi and titans from Ymir. Annam and his children slew Ymir, whose blood flowed out and drowned nearly all the other races of giants, leaving a few scattered individuals to survive. From Ymir's flesh and bones, the Children of Annam created the world, and populated it with creatures and species of their creation. Annam set Ymir's skull into the sky, creating the heavenly dome, and appointed four dwarven lords as pillars to support it.