1. Glossary

Ember Age

A lost era of wonder and ruin

Nearly 2000 years ago, the world of Kharos was the heart of arcane civilization. Spellwrights, masters of magical design, built cities powered by leylines and forges that reached toward the stars. Spelljammers were crafted in skybridges of light and steel, and magic was woven into every part of life.

This golden era became known as the Ember Age. But it did not last.

A magical collapse shattered Kharos. Leylines buckled, cities fell, and the once-proud forge-world became a fractured, frozen wasteland. Survivors scattered across the system, many taking refuge on the nearby world of Talereth, deep within its caverns and highlands.

Today, the Ember Age is remembered in fragments. Its wonders are studied, its failures debated. Much of the system’s most powerful magic still draws on its legacy: spelljamming helms, permanent enchantments, and relics that no one alive can reproduce. The past endures: silent, potent, and never fully at rest.