Spelljammer Owner's Guide (PDF)
| Ship Type | Converted Caravel / Brig | Keel/Beam | 90 feet long / 20 feet wide |
|---|---|---|---|
| Armor Class | 15 (wood) | Speed | 40 feet (tactical flight only) |
|
Hull Points |
250 | Typical Crew | 8-10 |
| Damage Threshold | 15 | Weapons | 2 x Ballista (front, rear) |
| Sleeping Rooms | Captain's Quarters, 4 Private Rooms, Crew Bunkhouse (sleeps 4), Passenger Quarters (sleeps 4) | ||
| Other Rooms | Helm / Navigation, Galley / Mess, Loading Dock, Arcane Systems (engine room) | ||
| Cargo | 8 tons (2 secure, 1 hidden) | ||
| Features | Smuggler’s hold(s), Secured Cargo area, Wildspace Orrery (system map), Fire Suppressor (damaged), Bioluminescent Lighting | ||
What's known so far:
-
Forward helm with bowling-ball sized
arcane crystal, "dashboard" of crystal indicators.
- Interior of helm has magical lighting
- Galley (forward, below) is well stocked, with (non-working) arcane heating.
- Donny claims there is a "strong but quiet" ship spirit, but none of the other party members have seen or heard it.
Appearance:
- Seaworthy; can pass for surface sea vessel with Wildspace gear stowed.
Current cargo includes:
-
Transport Coffin
with shrouded figure
- Labeled "Corenthia Avae, Highwater. See Runek Thorpe"
- 5 (at least) Breathstones (10' diameter air bubble)