Spelljammer Owner's Guide (PDF)

Ship Type Converted Caravel / Brig Keel/Beam 90 feet long / 20 feet wide
Armor Class 15 (wood) Speed 40 feet (tactical flight only)

Hull Points

250 Typical Crew 8-10
Damage Threshold15 Weapons 2 x Ballista (front, rear)
Sleeping Rooms Captain's Quarters, 4 Private Rooms, Crew Bunkhouse (sleeps 4), Passenger Quarters (sleeps 4)
Other RoomsHelm / Navigation, Galley / Mess, Loading Dock, Arcane Systems (engine room)
Cargo8 tons (2 secure, 1 hidden)
FeaturesSmuggler’s hold(s), Secured Cargo area, Wildspace Orrery (system map), Fire Suppressor (damaged), Bioluminescent Lighting

What's known so far:

  • Forward helm with bowling-ball sized arcane crystal, "dashboard" of crystal indicators.
    • Interior of helm has magical lighting
  • Galley (forward, below) is well stocked, with (non-working) arcane heating.
  • Donny claims there is a "strong but quiet" ship spirit, but none of the other party members have seen or heard it.

Appearance:

  • Seaworthy; can pass for surface sea vessel with Wildspace gear stowed.

Current cargo includes:

  • Transport Coffin with shrouded figure
    • Labeled "Corenthia Avae, Highwater. See Runek Thorpe"
  • 5 (at least) Breathstones (10' diameter air bubble)