Loose threads Strange village between Roanokae camp and Sunnyside worth investigating, Strange wound in the earth along the path between Roanokae camp and Sunnyside creepy vibes. Creature in the lake in the Sunny Mountains!

Participants: Azariah, Rasbis Grumpledin, Russ'Ruk, Tarah Nirimaya, Unova-5

Locations:  Black Knight’s Home, Millennium ForestElemental Portal Shrine, Roanokae CampSunnyside, Sunny Mountain, The Cerulean knight's domain(Heaven)


Short summary:

The group questioned the Black Knight found the Red Knight and his redcaps trouncing fire elemental tainted beasts in the Millennium Forest, then traveled to the elemental shrine portal to Roanokae before heading to Sunnyside meeting some villagers and then climbing the mountain and going to the Cerulean Knight's abode. Two knights informed about the Lost City, White Knight may be located in the sea south of Sunnyside


Full Report

The party traveled into the fey abundant Millennium Forest to reach the Black Rainbow Knight's home there they questioned him on the location of the Red Knight and the Cerulean Knights. He marked their maps with the relevant location showing that the Cerulean knight is located near Sunnyside through the Elemental shrine portal leading to Roanokae Camp. After learning that the Red knight was violent as always and resting for the evening they began their search for the Crimson knight. They were also asked to inform him that he owed the king taxes aside from the already noted reason for finding the knight, informing him of the Lost City's location. 


Traveling deeper west into the forest the squad came upon signs of elementally infused creatures having been slaughtered. A very clear path of devastation heralded the direction they would need to travel to approach the crimson knight and his entourage. Many of the now dead creatures encountered were infused with the elements which might need some serious investigation by the guild. However after trudging through much terrain to catch up with the Red knight's self proclaimed 'enforcers' and 'rear-guard' a group of Redcaps who were fighting giant snake creatures they decided to aid the fey, who in turn decided to attack them in their rage. After knocking the majority of them unconscious, they were tied up and summarily interrogated by some choice words from Russ'ruk. Aside from being weak to cold iron it seemed they were very regenerative unless their caps were removed, a fact that they were mortified to even consider happening. They explained that their boss was some time ahead and they were on their way to regroup, however after being defeated and persuaded they left well enough alone and the group continued their chase. They managed to catch up to the Red knight and thanks to Azariah 's excellent hearing Russ'ruk managed to not lose his head by the Red knight's scythe. After some talk and threatening from mostly the knight Russ'ruk informed him that the black knight said he owed the king taxes to which the Red Knight threatened to take Russ's head. However thanks to some backbone building from his recent days at the Guild hall he was able to prove his mettle to the knight and as such earned a heavenly boon. The knight lets out an otherworldly chuckle at the brass gonads presented and requests the damned map to be shown the Lost City's location before both parties take their leave of one another. The knight continuing on his... cleansing, and the party returning to First landing before moving swiftly to the elemental shrine.

After reaching the elemental shrine the group traveled swiftly towards Sunnyside encountering a few oddities along the way including a small quaint village that the majority of the party didn't wish to investigate, but marked on the map. As well as a strange gaping hole in the world which likewise was marked on the map and passed by for the same reason. Soon however they reached Sunnyside and ventured within after explaining their quest. During their short time in this town they talked with some of the townsfolk and learned more about the Cerulean knight and their abode. A sweet old lady also tasked them with finding her grandson and making sure he was doing well before giving them cheesy food and sending them on their way. After a quick resupply the party was off once more into the mountains where they discovered several trials awaited them. A leap of faith through an ominous fog wall, a deadly haunt consisting of long forgotten elven spirits which required the brightest occultists and religious fellows to dispel for a time, and finally a friendly brawl with two storm giants  who may have been disciples of the Cerulean knight.

The Cerulean knight was kind and told the group where the White knight may be located south in the sea Caisleán Ridire there is a port to the south-west owned by the Republic of Jagriarius( Winterpost/Black Beach) which they may be able to secure passage from, but with the tensions between the guild and the Republic that may require some Finesse to accomplish. With that information the group bid the Cerulean knight farewell and returned down the mountain to inform Granny that her grandson was doing well before recalling to first landing.