The next floor took place (or at least seemed to take place) in the City of Brass.
One of our first sights was a Tartaur wearing a cute desert outfit, belly dancing and holding a sign advertising Relics. Obviously, we went inside, and met a Tailor.

She told us she would make us relic clothing, but first she needed her stone repaired. The stones were quite expensive, so it was a fair barter for a new stone in trade for new relics.
So then we headed off to the Mason

He said he could make the stones for an expensive price. We didn't have the money for that, so we asked if we could do him a favor - he agreed, wanting us to healed to the herbalist and get some fertilizer for a special plant.
The herbalists place was maze like - and somewhat violet too. Thankfully, we found her, petting her flaming otter.

Unfortunately, to make the fertilizer, she needed a special spice - about 500 grams of it. So we headed off to the Spice Merchant.

The Spice Merchant laughed at us when we asked for 500 grams - said Bandits had been raiding far too often to get 500 grams. With that info, we decided to steal from the Bandits - though he did offer us a chance for a heist at the palace before we agreed.
Upon arriving at the Caravan we had three choices. We chose the most dangerous one, a caravan ran by an extremely attractive Ifrit woman, Fateena

She pushed her group hard and fast , and seemed like she almost intentionally had little defenses for the Caravan.
We thankfully spotted the Bandits before they spotted us - allowing us to land the opening strike. I don't remember much of the fight beyond that - a brutal, flaming blow to the head made things quite hazy. It was very tough by all accounts, and a few bandits got away.
I nearly chased them too, but my party stopped me.
We had to rest after the battle - Fateena was not amused by this, but we still helped guard her Caravan, arriving at our location to get our payment.

There, some cat like creatures ended up paying us not in coin, but in 2 kilograms of the spice we needed. It seems that was a habit of these merchants, considering some of the complaints overheard.
We were quite happy however - and worked backwards through the chain of workers until we got back to the tailor.
There she made us beautiful relics.
Ninivit got an animated scarf - depictions of family all around. Sauda got an animated owl on their apron. Cati got Winter clothing. I got my cloak animated - depictions of a forest swaying in the wind.
A portal opens up at the only exit of the shop - preventing us from selling the extra 1.5kg. As we enter through the portal - the belly dancing Tartaur looks at us and says "It will be some time before I see you"!