1. Locations

Necropolis

Description - The Necropolis is a district of worship, of death and funeral rites; and of the cycle of life more broadly. It was Blackrock's first district built beyond the river, after the City Center's dead ceased to fit inside the city walls, and its mausoleums. The district was also built to commemorate the struggle between the city, and The Imperium, burying the dead of both sides together, after a peace treaty was signed between the two. As such, the hills of this district have been home to the city's dead, for a long time.

The district now is host to various monastic- and religious orders, training everything from monks to cleric and paladins. Beyond the monasteries, and the temples and other buildings closer in, lie the graveyard upon the hills of the Necropolis, where most of the citizen of Blackrock still find their eventual, and hopefully final, resting place.

The Necropolis is ever at war with itself. Both because many of its religious orders and their gods have fundamental contradictions in their world view, and are in constant conflict, that has to be mediated by the local council and the Ordo Sesteria; and because since magic has made a home in Blackrock, enabled by the works of Arken the Great, the dead have grown restless. And no other district of Blackrock is built on as large a mountain of corpses, as the Necropolis.

About the Necropolis

  • Main Inhabitants - Shadar-Kai, Reborn, Dhampir, Half-Elves and Humans
  • Reputation - The district generally has a more negative reputation, as interacting with it too much, is by many seen as bad luck. Though such interactions often prove inevitable. The district deals with death, and so does every citizen of Blackrock, and the world at large. Still, some have closer contact than others. The Dreamlands often cooperate with the district's clerics, to attempt to see beyond the veil, while it has been known for Goblintown to steal and raise corpses, to find its more hidden and forbidden arenas. The Subs and The Bubble meanwhile are in constant conflict with the district, as the living dead often escape into the depths, and into the River Muir.
  • Economy - Faith, funerals and burials, coffin makers and undertakers, Necromancy
  • Geography - And the north bank of the River Muir, squeezed in between the Hillside, and the river which turns north, alongside the district. The district spreads over several hills, that are used as burial mounds and graveyards. A narrow strip of the City Center lies across the Muir, to the south, with most of the border along the river, opposing Goblintown. Parts of The Subs extend below the district and parts of the Dreamlands float high above it, occasionally dealing with rising undead.