The Colt CAR-15 Commando is an American select-fire carbine chambered in 5.56x45mm, a part of the Colt M16 family of rifles. Though there were many prototypes, the only one which was truly mass-produced for American special forces in Vietnam is the Model 629 (XM177E2), which includes a number of improvements from the M16A1 (chromed chamber and bore, improved gas system) as well as a unique sound/flash reducer, an all-new collapsible stock and compatibility with contemporary underbarrel grenade launchers, such as the M203 Grenade Launcher. CAR-15 Commandos are typically issued with 20-round magazines, but Colt's Manufacturing Company is in the process of developing reliable 30-round magazines.
Colt CAR-15 Commando
Abilities
Common Attributes - Mechanical
Auto
This weapon is fully automatic, either inherently so or by the presence of a selective-fire mechanism.
EFFECT:
This weapon can fire more than one shot each time it is used, specifically, in bursts. A penalty is applied depending on the burst size, to simulate recoil.
| Light Automatic Weapons | Penalty | Penalty (Stable firing platform) |
| 5-round burst | NONE | |
| 10-round burst | ||
| 20-round burst |
Automatic weapons are considered stable when they're mounted on a vehicle, tripod or turret. This is different from the Stabilised SA.
Do note that penalties from firing at long-range apply and stack as per the Basic Rules (TBD) and Variable Range 🎯.
It is impossible to perform automatic fire at a target that is at Very Long Range (VLR) or Extreme Range (EXR) without a stable firing platform.
Common Attributes - National
Overmatch - American Small Arms (CW)
In the Cold War, American infantry doctrine prioritises locating, closing with and destroying the enemy by fire and manoeuvre. Their weapons are built to kill.
EFFECT:
This weapon always has a flat +2 DMG bonus.