The blueprint allows characters with a sufficient knowledge in the practical trades to craft any item, provided they have the materials, tools and expertise to do so.
All blueprints must describe exactly what they contain. For example, a "Blueprint of AKM" dictates the specific technical, dimensional and material characteristics of the AKM rifle, and as such, allows a skilled machinist to replicate it.
Relevant General Skills:
- Carpentry
- Leatherworking
- Smithing
- Machining
- Electronics
- Computer Science
- Cryptography
- Artificial Intelligence
- Engineering
- Psionic Theory
- Symbolism