1. Characters

Tressa Kaelen

Captain of the Third Band, Oathed Commander of the Iron Vow, Shield of the Southern Way

⚔️ Captain Tressa of the Third Band

Oathed Commander of the Iron Vow, Shield of the Southern Way

“Steel holds, oaths bind, and the road runs straight when I walk it.”


🧾 Background:

Tressa Kaelen is a career soldier of the Iron Vow, Ashkarin’s elite roadwardens and oath-sworn peacekeepers. Born to a minor house in Ashkarin's lower tier of gentry, Tressa turned her back on the courts and joined the Iron Vow after her brother was slain by brigands who later bought their way out of justice.

Now in her thirties, Tressa commands the Third Band, a unit known for long-haul escort duties and wilderness enforcement. Her sense of duty is absolute, but she is no blind zealot. She weighs mercy and law like two blades, and always ensures one is sharp.


🛡️ Appearance:

  • Wears oiled chainmail marked with the steel sun of Ashkarin

  • Dark auburn hair bound in a tight braid; face weathered from travel, but her posture is straight and commanding

  • Her right gauntlet is etched with the Vow-Runes, personal oaths engraved in iron

  • Keeps a ledger strapped to her saddle and a hidden knife in her boot


⚔️ Stat Block

Human Fighter 5 (Lawful)

  • AC: 17 (chainmail + shield)

  • HP: 35

  • Attack: Longsword +6 to hit, 1d8+2 damage

  • Morale: 11 (stoic, commands respect)

  • Saves: As Fighter 5

  • Special Abilities:

    • Tactical Authority: Allies within 30’ gain +1 to morale checks while she is conscious and giving orders

    • Oathbrand Blade: Her sword is engraved with Iron Vow sigils; counts as +1 vs chaotic creatures

    • Discipline Over Death: Once per day, she may remain at 1 HP instead of falling unconscious


💼 Personality:

  • Stoic, strategic, and firm but not cruel

  • Loyal to Ashkarin first, the law second, and personal vendettas last

  • Wary of magic, especially unsanctioned arcana or relic-dealing

  • Keeps detailed notes on people she meets—for judgment or commendation later

  • Has a biting wit, but respects competence, regardless of background


🎒 Gear:

  • Iron Vow command medallion (can call for reinforcements via coded signal)

  • Steelbound ledger: includes warrants, maps, and oaths sworn by subordinates

  • Hidden scroll with a secret reassignment order—she may be transferred to Ember Bastion soon, possibly unwillingly


🧩 Hooks & Uses:

  • May request or demand the party assist in transporting a prisoner or relic

  • Can offer bounty work or legal passage papers to avoid patrol interference

  • Could become an enemy if the party breaks a sworn word or interferes with justice

  • Her transfer to Ember Bastion may involve political betrayal, creating an opportunity for PCs to gain a powerful ally—or watch her fall


💬 Sample Quotes:

  • “I don’t give orders to be obeyed—I give them to save lives.”

  • “You’ll find no glory on this road, only judgment.”

  • “I swore an oath. Break yours, and I’ll show you what that means.”